Natalie is an award-winning Certified Medical Illustrator in the Greater Boston area. She works closely with her clients to accurately and effectively bring scientific concepts to life with visually engaging and aesthetically pleasing illustrations. Her goal is to facilitate learning and education to allow scientific knowledge to be accessible to a wide range of audiences.

She is a Senior Medical and Scientific illustrator at the New England Journal of Medicine, where she has worked since 2013. At the Journal, she creates medical and editorial illustrations, 2D-animations, records and edits audio assets, makes content for social media, and collaborates with her coworkers on interactive projects. She enjoys the iterative and collaborative nature of these projects and the level of visual problem solving they entail.

Natalie also does freelance illustration, collaborating with researchers, surgeons, doctors, and biologists. Past clients include Massachusetts General Hospital, the National Aquarium in Baltimore, the Maryland Department of Natural Resources, and the Department of Interventional Radiology at Johns Hopkins University School of Medicine.

Additionally, she is an active professional member of the Association of Medical Illustrators (AMI). She acted as co-chair for the Salon-Hanging Committee at the 2018 meeting in Boston and serves on the Professional Guidelines Committee and the AMI Scholarship Committee. Her work has been exhibited at the AMI annual meeting since 2012.

Before working at The NEJM, Natalie earned her master’s degree in Medical and Biological Illustration from the Johns Hopkins University School of Medicine. She also holds a Bachelor of Science degree from Cornell University and was a Bartel’s Scientific Illustration intern at the Cornell University’s Lab of Ornithology.

Areas of Expertise

  • 2-D Illustration
  • Storyboarding
  • 2-D Animation
  • Interactive design
  • Graphic design
  • Content development
  • Research

Digital Media:

  • Adobe Creative Cloud Suite (Illustrator, Photoshop, After Effects, InDesign)
  • Procreate
  • Moho Anime Studio
  • Logic Pro (digital audio workstation)
  • Maxon Cinema 4D

Traditional media:

  • Graphite
  • Pen and Ink
  • Watercolor

Some experience with colored pencil, carbon dust, acrylic paint, intaglio printmaking, Autodesk 3ds Max, and ZBrush.


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